Nick trained an RL agent to crush Brackeys’ brutal GoDot game tutorial using GoDotRL—complete with plenty of trash-talk to Claude. Inspired by a mining-optimization demo at a think tank, he built custom environments, ran through 14 GitHub versions (each a 167 MB DMG ready for Git LFS), and had a blast laying the groundwork for more RL projects.
He’s jetting off to present in Florida (so hit him up if you’re local!), gives big props to Ed Beeching and Brackeys, and invites everyone to grab the code on GitHub, join the Discord, or connect on LinkedIn, Facebook, GitHub, and Patreon. Happy coding!
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